My test script was successful!
This script builds a square nurbs control widget that will automatically build blendshapes from sculpted shapes that are selected by the user. This script allows the user to enter in eight mouth face shapes plus the base shape into the UI’s text fields and allows the user to name the blendshape before creating it. The script builds a node selection system that knows what shape to trigger on(and how much weight) depending on where the nurbs controller is at. Limitations: The script needs to be expanded for the mouth open scenario. This script is only for the mouth closed scenario. I plan to expand this script to mirror the control on the right side and also so that it can be used when the mouth is open.
This script is useful for automating and speeding up the face rigging process. The concept can be used to build other specific face controllers such as the eyebrows, forehead, nose and cheeks. By building pieces of the face controllers, one main script can be made for the entire face.
Thanks to my friend Les Bogert for providing the the head called "Gilbert". The mouth shapes were quickly created only for testing the script.
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